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Parameter Description
Menu properties
Menu type This parameter determines the type of the menu. If set to "vertical", the menu will be vertical. If set to "horizontal", the menu will be horizontal.
Sub menu vertical align This parameter determines the vertical align of the sub menu. If set to "top", the sub menu will be drop down. If set to "bottom", the menu will be popup.
Sub menu horizontal align This parameter determines the horizontal align of the sub menu. If set to "left", the sub menu will appear on the right. If set to "right", the sub menu will appear on the left.
Main button selected state This parameter determines the selected state of the main buttons. If set to "true", the main menu button will be selected after click. If set to "false", the main menu button will be without selected state.
External menu buttons theme file This parameter is the path to the menu buttons theme file. Its value may be either an external swf (buttontheme.swf) file path. If no name is specified, the included basic button theme will be used. If the name is incorrect, the component will not work.
Menu background This parameter is the path to the menu background file. Its value may be either an external jpeg or swf (+ gif & png, if you work in the Flash 8) file path. If no name is specified, the background will not be used. If the name is incorrect, the background will not be used.
Menu rollover sound This parameter is the path to the menu buttons rollover sound file. Its value may be either an external mp3 file path. If no name is specified, the rollover sound will not be used. If the name is incorrect, the rollover sound will not be used.
Menu tree
Menu tree editor Here you can add, remove and change main and sub buttons.
Button actions If you want that the button was visible without execute any action then set it's ACTION to "".
"GetUrl" opens url in target window. "loadMovie" load your file (jpeg, swf + gif & png, if you work in the Flash 8) in target movie clip. "gotoAndStop" go and stop to frame or label in target movie clip. "gotoAndPlay" go and play to frame or label in target movie clip. "nameofyourfunction" execute your function in target movie clip and transfer parameter in it (if it is necessary).
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